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3D Modeling Reel

A collection of 3D modeling projects I did to practice character, environment and prop modeling using Autodesk Maya and ZBrush based on concept art by other artists. Projects were rendered using ZBrush and Arnold in Maya.

Previz/Layout Reel

A collection of projects I did to understand and practice camera work for CG animation using Unreal Engine, Autodesk Maya, rigs, and sets provided by other artists.

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